{"id":39127,"date":"2016-08-19T17:04:42","date_gmt":"2016-08-19T15:04:42","guid":{"rendered":"https:\/\/www.joypad.ch\/?p=39127"},"modified":"2016-08-19T17:05:00","modified_gmt":"2016-08-19T15:05:00","slug":"jai-teste-the-legend-of-zelda-breath-of-the-wild-a-la-gamescom","status":"publish","type":"post","link":"https:\/\/www.joypad.ch\/fr\/provato-alla-gamescom-the-legend-of-zelda-breath-of-the-wild\/","title":{"rendered":"J&#039;ai test\u00e9 The Legend of Zelda \u2013 Breath of the Wild \u00e0 la Gamescom."},"content":{"rendered":"<p style=\"text-align: justify\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-39128\" src=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/logo-zelda.png\" alt=\"Logo Zelda\" width=\"300\" height=\"235\" \/><\/p>\n<p style=\"text-align: justify\">The Legend of Zelda: Back of the Wild est sans conteste le titre phare le plus attendu par tous les possesseurs de Wii U et les fans de Nintendo. Nous en avions d\u00e9j\u00e0 parl\u00e9 lors de notre pr\u00e9c\u00e9dent article.<a href=\"https:\/\/www.joypad.ch\/fr\/mains-la-legende-de-zelda-breath-of-the-wild\/\">\u2018&#039;E3<\/a>\u00a0Nintendo nous avait d\u00e9j\u00e0 pr\u00e9sent\u00e9 deux d\u00e9mos sur son stand \u00e0 la Gamescom, qui propose deux nouvelles d\u00e9mos. La premi\u00e8re est identique \u00e0 celle de l&#039;E3\u00a0: le prologue et le r\u00e9veil du jeune Link. En 15 minutes, nous atteignons le Grand Plateau et rencontrons pour la premi\u00e8re fois un vieil homme, comme mentionn\u00e9 dans notre prise en main pr\u00e9c\u00e9dente. Cependant, en l&#039;observant de plus pr\u00e8s, nous sommes convaincus qu&#039;il s&#039;agit du roi d&#039;Hyrule, souverain du royaume d\u00e9chu dans cet opus de The Legend of Zelda.<\/p>\n<p style=\"text-align: justify\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-37877\" src=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/06\/zelda0004.jpg\" alt=\"zelda0004\" width=\"1200\" height=\"675\" srcset=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/06\/zelda0004.jpg 1280w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/06\/zelda0004-790x444.jpg 790w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/06\/zelda0004-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/p>\n<p style=\"text-align: justify\"><img loading=\"lazy\" decoding=\"async\" class=\"alignright wp-image-39129\" src=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/maxresdefault-3-1.jpg\" alt=\"maxresdefault (3)\" width=\"250\" height=\"370\" srcset=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/maxresdefault-3-1.jpg 432w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/maxresdefault-3-1-348x515.jpg 348w\" sizes=\"auto, (max-width: 250px) 100vw, 250px\" \/>Notre v\u00e9ritable test commence avec la deuxi\u00e8me d\u00e9mo, o\u00f9 l&#039;on peut explorer librement la carte et faire ce que l&#039;on veut. Un bond en avant par rapport aux pr\u00e9c\u00e9dents Zelda\u00a0: Breath of the Wild s&#039;impose d&#039;embl\u00e9e comme un pionnier de la franchise. La carte est vivante autour de nous, et les possibilit\u00e9s de cultiver, de piller et de fabriquer des objets sont quasi infinies\u00a0: de la nourriture aux armes, armures et autres objets en tous genres. La nourriture est essentielle pour deux raisons\u00a0: d&#039;une part, pour restaurer les points de vie, et d&#039;autre part, pour augmenter la jauge d&#039;endurance verte, indispensable pour grimper, courir et nager. Une approche similaire \u00e0 celle de la saga Monster Hunter. Notre premi\u00e8re action consiste \u00e0 escalader des pentes abruptes pour nous lancer hardiment, bouclier en main, dans la vall\u00e9e, en slalomant entre les bosses et les rochers qui jalonnent la descente. Cela peut para\u00eetre \u00e9vident, mais la descente est incroyablement rapide et styl\u00e9e. On peut ainsi se passer d&#039;Epona pour se d\u00e9placer, le bouclier \u00e9tant une excellente alternative.<\/p>\n<p style=\"text-align: justify\">Un autre \u00e9l\u00e9ment que nous avons test\u00e9 en profondeur, ce sont les combats, l\u00e9g\u00e8rement remani\u00e9s par rapport aux autres opus principaux. La vis\u00e9e reste fid\u00e8le \u00e0 la tradition de la s\u00e9rie, avec la g\u00e2chette gauche du Wii U Gamepad. La vitesse des charges a \u00e9t\u00e9 revue (plus lente, \u00e0 mon avis), et on d\u00e9couvre une vari\u00e9t\u00e9 de capacit\u00e9s in\u00e9dites dans un Zelda. Chaque type d&#039;arme poss\u00e8de son propre combo. L&#039;\u00e9p\u00e9e conserve plus ou moins le m\u00eame style que dans les jeux principaux, mais les armes comme la hache, la massue, etc., b\u00e9n\u00e9ficient d&#039;un syst\u00e8me de combat enti\u00e8rement repens\u00e9. Sans parler des nombreux objets diss\u00e9min\u00e9s dans le vaste monde d&#039;Hyrule et de leur int\u00e9gration au syst\u00e8me de combat. Nous avons affront\u00e9 d&#039;innombrables ennemis, et ce, sur une portion de carte incroyablement petite compar\u00e9e au reste\u2026 On parle tout de m\u00eame de pr\u00e8s de 400 kilom\u00e8tres carr\u00e9s de surface explorable, o\u00f9 le joueur peut aller partout o\u00f9 son regard se porte.<\/p>\n<p style=\"text-align: justify\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-39131\" src=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/Zelda_E3_11am_SCRN047.0.0.jpg\" alt=\"Zelda_E3_11h_SCRN047.0.0\" width=\"1200\" height=\"675\" srcset=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/Zelda_E3_11am_SCRN047.0.0.jpg 1280w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/Zelda_E3_11am_SCRN047.0.0-790x444.jpg 790w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/08\/Zelda_E3_11am_SCRN047.0.0-1024x576.jpg 1024w\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" \/><\/p>\n<p style=\"text-align: justify\">Nous avons imm\u00e9diatement ressenti la magie de ce chapitre, m\u00eame dans la d\u00e9mo. Certes, l&#039;absence des personnages non-joueurs rend l&#039;exploration un peu fade, mais les couleurs, le style graphique et l&#039;int\u00e9gration \u00e0 l&#039;environnement compensent largement ce manque temporaire. La musique est exceptionnelle\u00a0; on oublie parfois cet \u00e9l\u00e9ment\u2026 pourtant, il a toujours \u00e9t\u00e9 fondamental dans la saga Zelda. Pas d&#039;ocarina, de harpe ou de baguette magique pour nous accompagner, mais un ordinateur portable qui nous sert de centre n\u00e9vralgique pour tout le monde qui nous entoure. Qui sait, peut-\u00eatre qu&#039;un des objets trouv\u00e9s dans les donjons n&#039;est rien d&#039;autre qu&#039;un instrument de musique permettant de jouer des m\u00e9lodies traditionnelles et ancestrales. Toutes les possibilit\u00e9s restent ouvertes. Une magie qui nous transporte trente ans en arri\u00e8re, \u00e0 la sortie du premier Zelda sur NES, quand on \u00e9tait compl\u00e8tement perdus\u2026 Eh bien, The Legend of Zelda \u2013 Breath of the Wild est n\u00e9 sur le m\u00eame principe, en trois dimensions. Seul b\u00e9mol\u00a0: une fr\u00e9quence d&#039;images parfois instable. Bien que le taux d&#039;images par seconde reste stable au-dessus de 25-26 dans la plupart des cas, la baisse la plus importante est perceptible dans les situations les plus extr\u00eames et lors des sessions dans l&#039;eau. Nous comptons sur l&#039;\u00e9quipe d&#039;Anouma pour apporter des optimisations suppl\u00e9mentaires et une am\u00e9lioration globale de la qualit\u00e9 en vue de sa sortie officielle, pr\u00e9vue courant 2017.<\/p>\n<div style=\"text-align: center\">\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/1rPxiXXxftE?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<\/div>","protected":false},"excerpt":{"rendered":"<p>The Legend of Zelda Brath of the Wild \u00e8 per certo il titolo di punta pi\u00f9 atteso da tutti i possessori Wii U e dai fan Nintendo. Ne avevamo gi\u00e0 parlato all&#8216;E3\u00a0quando Nintendo ci ha mostrato ben due demo presso il loro stand. Non \u00e8 da meno anche alla Gamescom in cui ci vengono proposte [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":37834,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[836,601],"tags":[],"class_list":["post-39127","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gamescom16","category-news"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":7}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.3 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Provato alla Gamescom The Legend of Zelda - Breath of the Wild<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.joypad.ch\/fr\/jai-teste-the-legend-of-zelda-breath-of-the-wild-a-la-gamescom\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Provato alla Gamescom The Legend of Zelda - Breath of the Wild\" \/>\n<meta property=\"og:description\" content=\"The Legend of Zelda Brath of the Wild \u00e8 per certo il titolo di punta pi\u00f9 atteso da tutti i possessori Wii U e dai fan Nintendo. Ne avevamo gi\u00e0 parlato all&#8216;E3\u00a0quando Nintendo ci ha mostrato ben due demo presso il loro stand. Non \u00e8 da meno anche alla Gamescom in cui ci vengono proposte [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.joypad.ch\/fr\/jai-teste-the-legend-of-zelda-breath-of-the-wild-a-la-gamescom\/\" \/>\n<meta property=\"og:site_name\" content=\"Joypad.ch\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/www.joypad.ch\" \/>\n<meta property=\"article:published_time\" content=\"2016-08-19T15:04:42+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2016-08-19T15:05:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/06\/Legend-of-zelda-breath-of-the-wild-screenshot-01-600x333.png\" \/>\n\t<meta property=\"og:image:width\" content=\"600\" \/>\n\t<meta property=\"og:image:height\" content=\"333\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Pusti\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@JoypadCH\" \/>\n<meta name=\"twitter:site\" content=\"@JoypadCH\" \/>\n<meta name=\"twitter:label1\" content=\"\u00c9crit par\" \/>\n\t<meta name=\"twitter:data1\" content=\"Pusti\" \/>\n\t<meta name=\"twitter:label2\" content=\"Dur\u00e9e de lecture estim\u00e9e\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.joypad.ch\\\/provato-alla-gamescom-the-legend-of-zelda-breath-of-the-wild\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.joypad.ch\\\/provato-alla-gamescom-the-legend-of-zelda-breath-of-the-wild\\\/\"},\"author\":{\"name\":\"Pusti\",\"@id\":\"https:\\\/\\\/www.joypad.ch\\\/#\\\/schema\\\/person\\\/ac78c9e1f6f8dd2dc0f8f90f6ea61f93\"},\"headline\":\"Provato alla Gamescom The Legend of Zelda &#8211; 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