{"id":74402,"date":"2026-06-17T17:42:00","date_gmt":"2026-06-17T15:42:00","guid":{"rendered":"https:\/\/www.joypad.ch\/?p=74402"},"modified":"2026-06-17T16:59:38","modified_gmt":"2026-06-17T14:59:38","slug":"nvidia-prasentiert-auf-dem-unreal-fest-pubg-ally-und-neue-ace-tools-fur-die-unreal-engine-5","status":"publish","type":"post","link":"https:\/\/www.joypad.ch\/de\/nvidia-presenta-pubg-ally-e-nuovi-strumenti-ace-per-unreal-engine-5-allunreal-fest\/","title":{"rendered":"NVIDIA stellt auf dem Unreal Fest PUBG Ally und neue ACE-Tools f\u00fcr die Unreal Engine 5 vor."},"content":{"rendered":"<p class=\"wp-block-paragraph\">Auf dem Unreal Fest k\u00fcndigte NVIDIA die Integration von PUBG Ally in den neuen Ally-Duo-Modus an. <strong>PUBG: BATTLEGROUNDS<\/strong>. PUBG Ally wurde in Zusammenarbeit zwischen KRAFTON und NVIDIA entwickelt und ist ein KI-gest\u00fctzter Teamkamerad, der seinen Spielstil dynamisch an Ihre Befehle und die Situation auf dem Spielfeld anpasst. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"207\" src=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/10\/Nvidia-logo-01-1024x207.png\" alt=\"\" class=\"wp-image-40129\" style=\"aspect-ratio:4.946685654188912;width:218px;height:auto\" srcset=\"https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/10\/Nvidia-logo-01-1024x207.png 1024w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/10\/Nvidia-logo-01-790x160.png 790w, https:\/\/www.joypad.ch\/wp-content\/uploads\/2016\/10\/Nvidia-logo-01.png 1752w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Die KI trifft selbstst\u00e4ndig Entscheidungen wie Pl\u00fcndern, K\u00e4mpfen und Navigieren und unterst\u00fctzt den Spieler so ohne st\u00e4ndige Anweisungen. Das System umfasst Sprach- und Texteingabe, spielspezifische Terminologie, Karten und Gegenstandsattribute. Die Beta des Verb\u00fcndeten-Duos ist bis zum 30. Juni auf Steam verf\u00fcgbar.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">NVIDIA stellte au\u00dferdem das neue NVIDIA ACE Game Agent SDK und eine Reihe von NVIDIA ACE-Plug-ins f\u00fcr die Unreal Engine 5 vor.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Das NVIDIA ACE Game Agent SDK ist ein schlankes, in C\/C++ geschriebenes Framework, das f\u00fcr die native Integration in Videospiele entwickelt wurde. Es handelt sich um eine anpassbare Open-Source-L\u00f6sung, die f\u00fcr kleine Systeme optimiert und auf der NVIDIA RTX-Architektur hardwarebeschleunigt ist. Entwickler interagieren mit dem SDK \u00fcber drei API-Kategorien: Agent API, Chat API und RAG API. Diese erm\u00f6glichen es Nicht-Spieler-Charakteren (NPCs), die Spielwelt wahrzunehmen, zu argumentieren und in Echtzeit zu handeln.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Die neuen NVIDIA ACE-Plug-ins f\u00fcr die Unreal Engine 5 erm\u00f6glichen die direkte Integration von Live-Transkription, dynamischen Dialogen, Sprachbefehlen und kontextbezogenen Antworten in die Spiellogik. Dabei werden RTX-optimierte lokale Workflows genutzt, um Latenzzeiten von Cloud-Diensten zu vermeiden. Diese lokalen Modelle unterst\u00fctzen die Integration via Blueprint und C++ und bestehen aus drei Komponenten:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Automatische Spracherkennung (ASR): Enth\u00e4lt das vorkonfigurierte englische Sprachmodell \u201cnemo-conformer-ctc-120m\u201d sowie Download-Optionen f\u00fcr sieben weitere Sprachen.<\/li>\n\n\n\n<li>Small Language Models (SLM): Bietet lokale .gguf-Unterst\u00fctzung f\u00fcr latenzarme Textgenerierung, optimiert f\u00fcr Dialoge und sofortige Entscheidungsfindung, und beinhaltet das Qwen 3.5 4B-Modell.<\/li>\n\n\n\n<li>Text-to-Speech (TTS): Integriert das Modell \u201cChatterbox Turbo 350M\u201d zur Wiedergabe von Charakterstimmen sowie Beispielstimmen.<\/li>\n<\/ul>","protected":false},"excerpt":{"rendered":"<p>In occasione dell&#8217;Unreal Fest, NVIDIA ha annunciato l&#8217;integrazione di PUBG Ally nella nuova modalit\u00e0 Ally-Duo di PUBG: BATTLEGROUNDS. Sviluppato in collaborazione tra KRAFTON e NVIDIA, PUBG Ally \u00e8 un compagno di squadra gestito da intelligenza artificiale in grado di adattare dinamicamente il proprio stile di gioco in base ai comandi e alla situazione sul campo. [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":74403,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[601],"tags":[],"class_list":["post-74402","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>NVIDIA presenta PUBG Ally e nuovi strumenti ACE per Unreal Engine 5 all&#039;Unreal Fest<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.joypad.ch\/de\/nvidia-prasentiert-auf-dem-unreal-fest-pubg-ally-und-neue-ace-tools-fur-die-unreal-engine-5\/\" \/>\n<meta property=\"og:locale\" content=\"de_DE\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"NVIDIA presenta PUBG Ally e nuovi strumenti ACE per Unreal Engine 5 all&#039;Unreal Fest\" \/>\n<meta property=\"og:description\" content=\"In occasione dell&#8217;Unreal Fest, NVIDIA ha annunciato l&#8217;integrazione di PUBG Ally nella nuova modalit\u00e0 Ally-Duo di PUBG: BATTLEGROUNDS. Sviluppato in collaborazione tra KRAFTON e NVIDIA, PUBG Ally \u00e8 un compagno di squadra gestito da intelligenza artificiale in grado di adattare dinamicamente il proprio stile di gioco in base ai comandi e alla situazione sul campo. 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